War of Flags
AvailableTurn-Based Strategy Game
A turn-based conquest game on squared notebook paper: on a freshly drawn map every game, nations grab land border by border, sign ceasefires, and set ambushes.
Screenshots



A conquest game that brings the board-game feel to the phone. The map is generated fresh every game: continents, seas, and straits are different each time. Play with real national flags or fantasy civilizations, against AI rivals on Easy, Normal, or Hard.
On your turn you pick a neighboring nation and decide how many cells to commit to the attack; the panel shows your odds of winning and losing, and a single roll decides. Choose to hold instead, and a nation that defends three turns in a row earns an ambush bonus. Attacking by sea costs extra cells; seniority, revenge, and continental dominance bonuses shift the balance.
There is diplomacy too: you can offer a three-turn ceasefire, and computer rivals offer them as well. Take 90% of the land for a hegemony victory, or all of it for absolute conquest. Games are saved; when you lose you can watch the ending, and when you win you can share a victory card.
Highlights
- A freshly generated map every game
- Real flags or fantasy civilizations
- Easy / Normal / Hard AI rivals
- Odds-based attacks, defense, and ambush bonus
- Ceasefire diplomacy, attacks by sea
- Hegemony or absolute conquest victory
- Save games, watch the ending, share a victory card